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Introduction


Index -> Introduction

Strife is ascendant in the Republic. The Emperor's disappearance has sparked a clash between his followers and rival separatist forces, a clash that threatens to pull all the races into full-scale war. As battles rage across the galaxy, opportunistic senators and diplomats bid for power in the Star Chamber, the neutral headquarters of the Republic. In the midst of war, scholars unearth an ancient civilization. All eyes turn to this find, as each race believes this ancient legacy is their destiny.

In Star Chamber, you take the role of one of the major races of the Republic. You must balance the careful planning of a turn-based strategy game with the unexpected twists of a dynamic trading card game. Will you lead your nation to victory through military conquest, cultural achievement, or political domination? The future of the galaxy rests in your hands.

What is a Trading Card Game?
While most card games have just one deck that never changes, a trading card game (or TCG) works differently. In a TCG, you customize your playing deck using any of the hundreds of cards in the total set. A wide variety of cards lets you build a deck that reflects your playing style, as well as ensures that each game is different - because of this, it is possible for a TCG to have a strategic depth far greater than the usual computer strategy game.

You can buy cards in starter decks (containing a pre-built deck ready to play), or booster packs, containing 15 random cards. The "Trading" part of the name comes from the way that players often trade the cards that they buy with others, in order to get the particular cards that they want to build their deck, or just to complete a collection of all the cards.

Once you've built a deck, you're ready to play. If you wish, a Tutorial campaign is available to help you get started.